Not the highpoint of the series
The lack of innovation and new stuff started to get even tiresome. Some map areas for instance seemed identical to what I had seen in the previous two titles. Sound effects are the same as well. It is hard to say if the music was too for I have not found it memorable in any of the games.
The version I played was the Extended Edition that includes a new mission after you have beaten the campaign. I started on it but my first impression was so bad that I decided that I was done with the game. There is also developer commentary, which I found uninteresting as it appeared to be mostly about writing. And as I felt the story was not to be particularly engaging, I stopped listening to the commentary tracks.
Barely holds interest
I have yet to play quite a few of these newer isometric RPGs but I am getting a feeling many of them tend to have text just for the sake of having it. Like Pillars of Eternity apparently has these weird storybook sections. I probably would not have included something like that. And a lot of the stuff feels somehow pointless. In Hong Kong, and in Tyranny as well, I got the feeling that NPC dialogue was often not actually going anywhere. As if it was there merely as filler.
Also, giving your character a Chinese name, like I did, does not seem advisable, because according to the story you are not Chinese yourself. At least Chinese (Cantonese) is not your first language. If I understood correctly, that is.
About halfway through the game I discovered Chi Casting under Willpower actually offers melee abilities. Thus I had to play catch-up for the rest of the game. I think that by the end I had caught up to the potential power level I would have had the whole time, had I been leveling Chi Casting earlier. The game was never too difficult regardless.
The other change is the matrix being in real-time. Your matrix visit can be over in a shorter time relative to the real world if you can avoid patrols in the matrix. Being spotted puts you into standard turn-based combat and you will have to destroy all hostile... whatever they are. Hacking nodes also happen via another real-time mini-game. Or maybe it is two games in one. I am not completely sure how it works.
I did not really like the hacking part but I think the stealth made the matrix a bit more interesting. It was always a chore and having the possibility to make the parts shorter is good.